Gameplay Basics
Gameplay Basics
#gameplay#basics#basic
Core Dice Mechanics
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Rolling Dice
Skill Checks
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Basic Procedure
Adding Skill Ranks
Using Aspects for Bonuses
Gaining DP from Negative Aspects
Difficulties
Complications
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Examples of Complications
Guidelines for GMs
Types of Rolls
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Skill Checks
Saving Throws
Attack & Defense Rolls
Stratagem Rolls
Group Rolls
Modifying Rolls
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Advantage & Disadvantage
Skills
Aspects
Helping
Raising the Stakes
Determining Challenge Numbers
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Standard Difficulties
Ability Challenge Number
Stratagem CNs
Stratagems in Detail
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When Stratagems Apply
Running Stratagems
Positional vs Accumulation Objectives
Nesting Stratagems
Direct Intervention
Transitioning Between Systems
Using Abilities
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Frequency Tags
Timing Tags
Environmental Rules
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Terrain
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Difficult Terrain
Water
Vertical Surfaces
Lighting
Darkvision
Hiding
Size
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Size Categories
Size Combat Effects
Forced Movement
Damage & Consequences
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Combat
Hazards & Traps
Falling
Suffocation and Strangulation
Poisons
Experience & Advancement
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